The party walks to the old tower in the dock ward at dusk, eager to get grabby hands on the Stone of Golor. The tower is dilapidated, crumbling, and treated with the warding genuflections of passers-by. The party enters through the front door and discovers an anti-magic field across the lower level. A couple of valuable longswords lay conspicuously on the floor. The main room of the tower has a staircase down and a staircase up. Consistent with Fenerus’s mind picture, the party heads up to the second floor interrupting a trio of drow as they loot something out of a cauldron. The drow open fire from poison pistols to cover their withdrawal from the tower through the narrow windows of the second floor and flee east across the rooftops.
Luth takes off down the street while the rest of the party pursue across the rooftops trading attacks when the opportunities present. Swift Reade steps the wind and lands flurries of blows on the presumed carrier of the stone. The threatened drow drops a magical darkness and laterals the stone to his pal. Smoll critically plants a pair of hand axes into the fleeing pal, but the drow are tough and powerful. One of the drow drops into the street and fatally blasts Luth in his handsome face. When a healing word fails to make any improvement, the party realizes Luth is lost.
Togy finally lands a hold person on the stone carrier while Reade grapples his wingman. Togy liberates the Stone of Golor, or something a lot like it, from the paralyzed carrier. Reade attempts to recover Luth’s mortal coil, but the hot drow look to take hostages. The party scrambles off, weaving through rooftops and streets, a few feet ahead of the drow pursuers.